互联网上宁夏企业走得太慢

  宁夏.com被拍卖了,ningxia.com被浙江某个人注册拍卖6万元!ningxia.net被加拿大人注册,还不知道要多少钱!ningxia.org被国外注册、Helanshan.com被香港人注册、nxtravel.com 被香港人注册、xixia.com也被香港人注册了……
  看到这些,我们难道不该反省?宁夏人是到了应该好好保护自己网上资源的时候了。
  易赛得作为宁夏的一家域名注册服务提供商,在四年前就保护注册了关于西夏的所有域名,可是还是晚了一步,最好也是价值最大的一个xixia.com域名被香港一家注册机构注册,对方要价也是天价!
  也许宁夏现在并不需要此类域名,但是随着网络的应用深度增加,在未来这些域名将是宁夏的宝贵资源,虽然古老的西夏文化遗址在宁夏,国家投入几千万来保护西夏文化遗产。但是要将这些文化传播出去,网络是最佳的途径。域名是网络传播的一个重要基础标志,名不正则言不顺。所以宁夏的企业应该知道域名的重要性。
  近来,根据在国际互联网(Internet)上的检索资料显示,我国大量知名企业 、驰名商标和其它特定称谓的国际互联网络域名已被他人抢先注册。目前仍有相当多的企业和机构尚没有认识到自己域名的珍贵性,对本应属于自己的域名已被他人注册的事还全然不知。
  域名,是一个企业或机构在互联网上的名字标识,是在互联网上进行相互联络的网络地址,或称之为企业电子商标。它是企业进入国际互联网必不可少的身份证明,也是企业建立自己互联网站的第一步。一个企业如果想在互联网上出现,只有通过注册域名,才能在互联网上确立自己的一席之地。
域名有以下重要特性:
  标识性,域名具有类似于产品商标和企业标识物的作用。企业域名若被他人抢注,就相当于商标被抢注一样,对企业的国际交流、产品市场拓展、企业形象等方面造成巨大的潜在威胁。
  唯一性,由于国际域名在全世界是唯一注册的,因此在全世界范围内,如果一个域名被注册,其他任何机构都无权再注册相同的域名。
  必要性,域名除了标识企业的形象外,也是企业在互联网络中建立自己的网站的第一步,更是必不可少的一步。
  随着国际互联网在世界范围的蓬勃发展,网络的应用渗透到社会生活的各个方面,成为未来人们生活和工作的基本环境。大量的企业开始应用互联网络开展业务,由此开始了注册符合自己企业特征的网络域名的争夺战。我国大量的知名企业、商标和特定称谓等被他人抢先注册,为我国企业和机构将来通过国际互联网开展业务带来严重障碍,在众多方面造成不应有的经济和信誉上的损失。保护域名资源,能有效防止有些注册机构或个人利用抢注的域名对我国企业进行敲诈的不法行为。

Medicine for your IE6/PNG headache!

Medicine for your IE6/PNG headache!
DD_belatedPNG is free software under the MIT License.
Please familiarize yourself with known issues.
You might also enjoy DD_roundies.

————————————————————————————————————————

What?
This is a Javascript library that sandwiches PNG image support into IE6 without much fuss.

You can use PNGs as the SRC of an element or as a background-image property in CSS.

If you attempt the latter, you will find that, unlike with vanilla usage of AlphaImageLoader, background-position and background-repeat work as intended.

As a bonus, “fixed” elements will respond to a commonly used set of Javascript style assignments, as well as the A:hover pseudo-class.

————————————————————————————————————————

Table of Contents
How?
Usage
Alternative Usage
Technical Summary
Known Issues
Supported Browsers
To-Do List
License
Credits
Download
Donate
Changelog
Examples
CSS Background Properties
Javascript Animation
Clickable Elements
Support
Pseudo Class Support
Contact / Comments

————————————————————————————————————————

How?
Long story short, this uses Microsoft’s implementation of VML instead of Microsoft’s AlphaImageLoader filter. I stumbled upon the notion that PNG images show up correctly in a VML fill element while working on DD_roundies. Thereafter, some Googling revealed that a few people had already known about this.

————————————————————————————————————————

Usage
The intended implementation is pretty easy:

Download a copy of the DD_belatedPNG Javascript file – please do not hotlink mine, I am on a shared host.
Refer to it in your document (second line of the example code a few bullets down).
In another script node, add function calls to DD_belatedPNG.fix().
fix() requires one argument: a text string representing a CSS selector.
Here is an example:
As of 0.0.3a, you can roll a bunch of CSS selectors into one argument, just like how you’d do a selector group in a CSS file: fix(’.example1, .example2, img’);

————————————————————————————————————————

Alternative Usage
Due to popular demand, here is some documentation for how to “fix” elements on a pick-and-choose basis.

Refer to the DD_belatedPNG script as noted earlier.
Call DD_belatedPNG.fixPng( yourElement ), with the sole argument being an HTMLDomElement instead of a CSS selector.

————————————————————————————————————————

Technical Summary
(Based on the normal usage approach)

Invoking DD_belatedPNG.fix() adds a line of CSS to the document via DOM.
The selector of this CSS is provided by the first argument for fix, which should be a string (such as #content div).
The declaration of this CSS is an MSIE-proprietary behavior – basically a Javascript expression bound to elements on the fly, without walking through a NodeList collection.
The content of the behavior executes a function with each matched element as its sole argument.
The first duty of this function is to reset its own style.behavior to no longer have a value; allowing behaviors to continue unchallenged is a recipe of for CPU-eating disaster.
The function then examines the element’s dimensions, location, and styles using offsetWidth, offsetHeight, offsetLeft, offsetTop, and currentStyle
Using the above information, a VML node is constructed and prepended (insertBefore) to the element.
The VML node is absolutely positioned to follow behind the element like a lost little puppy. It copies the matched element’s z-index.
To support various positioning and repeat background properties, some of the VML element gets a style.clip rectangle.

————————————————————————————————————————

Known Issues
You cannot use ‘body’ as the CSS selector argument for the fix() function. The VML is positioned using sibling DOM relationships! You cannot create a previousSibling of

Medicine for your IE6/PNG headache!

DD_belatedPNG is free software under the MIT License.
Please familiarize yourself with known issues.
You might also enjoy DD_roundies.


This is a Javascript library that sandwiches PNG image support into IE6 without much fuss.

You can use PNGs as the SRC of an <IMG/> element or as a background-image property in CSS.

If you attempt the latter, you will find that, unlike with vanilla usage of AlphaImageLoader, background-position and background-repeat work as intended.

As a bonus, “fixed” elements will respond to a commonly used set of Javascript style assignments, as well as the A:hover pseudo-class.


Table of Contents


Long story short, this uses Microsoft’s implementation of VML instead of Microsoft’s AlphaImageLoader filter. I stumbled upon the notion that PNG images show up correctly in a VML fill element while working on DD_roundies. Thereafter, some Googling revealed that a few people had already known about this.


The intended implementation is pretty easy:

  • Download a copy of the DD_belatedPNG Javascript file – please do not hotlink mine, I am on a shared host.
  • Refer to it in your document (second line of the example code a few bullets down).
  • In another script node, add function calls to DD_belatedPNG.fix().
  • fix() requires one argument: a text string representing a CSS selector.
  • Here is an example: <!—[if IE 6]>
    <script src=“DD_belatedPNG.js”></script>
    <script>
       /* EXAMPLE */
       DD_belatedPNG.fix(’.png_bg’);
      
       /* string argument can be any CSS selector */
       /* .png_bg example is unnecessary */
       /* change it to what suits you! */
    </script>
    <![endif]—>

  • As of 0.0.3a, you can roll a bunch of CSS selectors into one argument, just like how you’d do a selector group in a CSS file: fix(’.example1, .example2, img’);


Due to popular demand, here is some documentation for how to “fix” elements on a pick-and-choose basis.

  • Refer to the DD_belatedPNG script as noted earlier.
  • Call DD_belatedPNG.fixPng( yourElement ), with the sole argument being an HTMLDomElement instead of a CSS selector.


(Based on the normal usage approach)

  • Invoking DD_belatedPNG.fix() adds a line of CSS to the document via DOM.
  • The selector of this CSS is provided by the first argument for fix, which should be a string (such as #content div).
  • The declaration of this CSS is an MSIE-proprietary behavior – basically a Javascript expression bound to elements on the fly, without walking through a NodeList collection.
  • The content of the behavior executes a function with each matched element as its sole argument.
  • The first duty of this function is to reset its own style.behavior to no longer have a value; allowing behaviors to continue unchallenged is a recipe of for CPU-eating disaster.
  • The function then examines the element’s dimensions, location, and styles using offsetWidth, offsetHeight, offsetLeft, offsetTop, and currentStyle
  • Using the above information, a VML <DD_belatedPNG:rect/> node is constructed and prepended (insertBefore) to the element.
  • The VML node is absolutely positioned to follow behind the element like a lost little puppy. It copies the matched element’s z-index.
  • To support various positioning and repeat background properties, some of the VML element gets a style.clip rectangle.


  • You cannot use ‘body’ as the CSS selector argument for the fix() function. The VML is positioned using sibling DOM relationships! You cannot create a previousSibling of <body>, so trying to do so fails (badly). As an alternative, you can wrap the contents of the <body> element with a wrapper element, and apply the background style and fix function to that instead. It is not a question of getting it to work, it is a question of performance.
  • <TR> and <TD> elements do not play nicely yet. Do not attempt.
  • This script does not address background-position: fixed; functionality.
  • “Fixed” <IMG/> elements must take on visibility:hidden;, and thus become unclickable. I see no workaround other than using clear pixel GIF replacements, and that is code that I am not going to write.
  • <INPUT type=“image”/> nodes are not supported. The node with the original PNG SRC must take on visibility:hidden;
  • The “clickable elements” example boasted in this document may fail when combined with an alpha (opacity) filter. I don’t know of a workaround yet.
  • Testing for PNG image presence is done by Javascript string search. If you have a URL that doesn’t end in .png, you’re not in luck. I suppose I could add a ‘force’ option – let me know if you need it.

Found something wrong? Send me bugs!


This is intended solely for Internet Explorer 6. Use the script with conditional comments.


  • Find bugs.
  • ???
  • Profit!
  • Test for memory leaks.
  • This item will always persist: find performance improvements.


DD_belatedPNG is free software under the MIT License.

The License shall remain addressable at this URL:
http://dillerdesign.com/experiment/DD_belatedPNG/#license

Copyright © 2008 Drew Diller

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


My thanks to Jonathan Snook for pointing out something else I had written was almost there for good PNG support.


↓0.0.8a.js (Uncompressed, ~12Kb)

↓0.0.8a-min.js (Compressed, ~7Kb)


Any donations are sincerely appreciated, and help reduce the occurrence of glares from my wife when I am staying up past her bedtime writing software.


  • 0.0.8a / 2009.06.30 (source.js / packed.js)
    • “DD_belatedPNG is undefined” error should occur less often now.
    • Auto-cleansing of VML artifacts when printing (or performing a print-preview) – thanks to R锟絤i Pr锟絭ost!
    • Allowing CSS padding of <IMG/> elements in strict rendering mode.
    • Stricter adherence to JSLint.
    • Switched to YUI Compressor for packed copy of lib.
    • No JS error messages in Firefox (et al), if you choose to not include the lib through conditional comments.
  • 0.0.7a / 2009.01.01 (source.js / packed.js)
    • New feature: alpha filter value copying (in other words: opacity support, allows fades to happen for instance).
    • Bug fix: saying fix(‘img’); froze IE6 in less than a second. Basically the size-finder images weren’t being protected from them being matched and “fixed” (and they would, in turn, ask for more elements to be appended to the document – INFINITE LOOP).
    • Notice: some under-the-hood function names changed because I got sick of typing long ones.
    • Performance improvement: matched elements won’t get “fixed” if a PNG src or background image isn’t detected. This means you can be lazy.
    • Performance improvement: according to Fiddler2, images get cached correctly — most of the time. I believe there is still an issue to solve related to latency.
    • Performance improvement: appending “size finder” images to the document in a more intelligent, less greedy, as-needed basis.
    • <IMG/> support kinda sucked, but no one reported it. Improved it anyway.
  • 0.0.6a / 2008.12.14 (source.js / packed.js)
    • Edges of fixed elements are no longer fuzzy (except for floated elements, and only sometimes, and it goes away on mouseover… weird) – the one pixel gap problem has been mostly solved. Few people noticed, but it bugged me, and was VERY hard to fix.
  • 0.0.5a / 2008.12.12 (source.js / packed.js)
    • Hopeful memory improvement: now setting DD_belatedPNG to null in an onbeforeunload listener.
    • Hopeful memory improvement: various VML manipulation methods used to be copied onto each matched element. Figured out how to just have them in the DD_belatedPNG namespace and keep everything working properly. Should have done this initially.
  • 0.0.4a / 2008.12.11 (source.js / packed.js)
    • James O’Brien suggested applying a large negative top to the dummy “size finder” images, in case one of them is very large, to prevent them from rendering an unnaturally tall page.
    • Very small change: added onfocus and onblur event handlers for anchors.
  • 0.0.3a / 2008.12.10 (source.js / packed.js)
    • <IMG/> support! A clear pixel gif is not required, I simply copy the matched image’s border styles and set visibility:hidden;. You can also be lazy about img.width and img.height attributes.
    • Removed the top/left 1px fudging of the image-filled rectangle (it wasn’t visible enough to warrant the added complexity).
    • R锟絤i Pr锟絭ost submitted a patch for when an element’s border is not set.
    • Fixed a bug in which elements that spanned the entire width of the page were causing an “Infinite Scrollbar.”
    • You can now roll multiple selectors into one call to fix (the change in JS simply does a split, by comma), like DD_belatedPNG.fix(’.thing, .something_else’);
  • 0.0.2a / 2008.12.09 (source.js / packed.js)
    • After observing some offset misalignment and layering issues, each matched element and its parent is now forced into receiving hasLayout.
    • If a z-index is specified on the matched element, it is now copied to the VML.
  • 0.0.1a / 2008.12.07 (source.js / packed.js)
    • Initial release.


CSS Background Properties

Use these fields to change background properties.

The last field is a text field and will accept ‘red’ or ‘#F00’ or ‘#FF0000’.



Javascript Animation

Click on me.

Clickable Elements

Since AlphaImageLoader is not used, this approach doesn’t appear to suffer from any of that filter’s known layering issues.

You can click elements to your heart’s content!

Be wary, mixing in an opacity filter may UNDO this beneficial feature!

Radios work as well:


<IMG/> Support

No pixel GIFs!


A:hover Psuedo-Class Support

Run your mouse over these:

psuedo class


There is a blog post about this at dillerdesign.wordpress.com.

Otherwise, you can email me.


国外游戏封号解释

封号的原因:

1。游戏官方网站认定的属于虚拟交易的游戏币交易
2。第三方软件
3。登录IP不合法
4。信用卡问题
5。注册资料封号
6。不文明举动与玩家举报

由以上可以看出, 除了第三点登录IP不合法外, 其它的匀为人为因素,只要稍微注意就可以去避免。 那么我们就从非人为因素也是说封号原因第三点“登陆IP不合法 ” 说起, 此类封号是应该登录的IP引起的,由于大家对英文的理解不一致,所以这个也是争议最大的问题。有些增加了玩家IP端口侦测功能后,官方自称是为了防止一些有害的数据通过游戏传播,比如病毒等。也就是说,你的机子上存在有危害游戏的病毒也可能会造成你的账号被中止,但此类情况至今我们并未发现,一般大多的都针对于,非合法地区的玩家IP封号。

要想降低封号率,认为必须先要清楚封号的原理。玩家数据的监控主要来至两个方面,服务器端监控和客户端监控。
服务器端监控是指玩家在游戏中被监控。主要包括玩家之间的互相举报,GM监控,信箱系统监控,拍卖系统监控。我们 现在来具体谈谈如何在游戏监控中隐蔽自己的真实身份。
技术要点:
1、尽量避免到人多的地方打钱,减少被人恶意举报和被GM注意的几率。
2、加些好友(不认识的也可以加),你的号在成长过程中经常给好友或其他认识不认识的人邮寄些LJ东西。比如换下来的装备,不用的包包或者是些钱。
3、出货小号最好练个几级,与大号交易时尽量在人多的地方,比如拍卖,人多了反而不显眼。
4、挂拍卖最好拿专门的号,卖完就把钱转移,然后删号。
5、出货要及时,最好是有点钱就出。不要等钱多了再出。万一还没来得及出货,就封了号,损失更大。
客户端监控。 客户端监控是指你在玩游戏时,客户端就一直在读取你机器的信息,不断记录在游戏客户端里,并且向服务器发送。这些信息主要包括:你的操作系统信息,注册表信息,IP信息,DNS信息,等等。
6、游戏限制非本土IP,一些不少的玩家都使用最普通的Socks5代理,其实这种代理出来的IP在有些游戏系统里是可以辨认出来的,现在有种更高级的代理即VPN代理,这种代理是拔入的模式,与服务器建立一个通道,连接之后相当于服务器当地网络一样,隐蔽性极高。

还有一种情况,只是给一个笼统的答复,并不能给出具体的哪一项导致封号,但目前有足够的理由去怀疑与不合法IP有关,也有足够理由相信只要你的帐户在游戏里被怀疑不是他们所充许的游戏合法IP,封号概率就会大大增加。

那么到底是如何进行玩家IP的端口侦测呢?每个玩家去玩游戏必定要访问服务器,只要访问服务器必定就会有一个服务器给你的访问IP地址。 在这个访问地址上,通过软件跟踪直接查到你本地的实际IP。从而扫描你计算机的漏洞,甚至可以追察到你计算上的相关他们想知道的一切信息,一般的VPN或SOCKS会利用一些IDC机房本身的防火墙及系统本身的一些机制去防止扫描到最终用户,但随着这种技术运用的越来越多,网络的发展越来越快,现在的这种机制不能有效的防止跟踪。

Baidu和Google各具特色有所不同

google收录新站的速度比较快,一般的新站,如果被收录的首页,在接下来的很短的一段时间里,整个网站大部分网页都会被收录,一些站长因此而欣喜若狂。
百度收录网站的过程就是一个比较平缓的进程,它在一开始就会审核你网站的所有文章,分析文章的价值,有选择的进行收录,这个过程持续不断,收录量也不会有太大波动,一直呈上升趋势,除非你的网站作弊或者被降权。一般情况下,google的收录量都要比Baidu大
如何进行SEO我在这就不多说了,网上有很多这样的文章。在这里,我只说下Baidu和Google他们在SEO技术上的一些差别。
作在TITLE标题上,Baidu对含有多个关键词的标题比Google更友好些,如果你的内容是原创,并且相关性很强,网站的权重也不错,你完全可以在TITLE中写上4-5个甚至更多的关键词,这样这些相关的关键词都可以在Baidu上获得不错的排名,Google就不一定了。
在页面更新上,Google要比Baidu快很多。一般做一个关键词页面,第二天甚至更快,Google就会收录,并且会有一个很好的排名,但是你要想保持也不是见容易的事情,在接下来的几天里,如果你的内容可读性不是很高,Google的排名会慢慢下降,直到你找不到。而Baidu收录关键词页面就会慢很多,审查也更加严格,但是一旦你的关键词页面被收录,并且获得了一个好的排名,这个位置很长一段时间就会是你的,除非你的网站被降权或者作弊了。
另外外链在整个优化的过程中,也起到至关重要的作用,你做的关键词外链越多,质量越高,不管是Baidu还是Google,都会取得一个很好的排名。
很多人在做SEO优化的时候,都会发现百度和Google的效果有很大差异,你想博得谁的欢心,或者在两者之间找到一个平衡点,这都是你要去衡量的地方。目前来看,Baidu来的流量还是大多数,但是未来是什么样的,我们谁也说不准。
Baidu在中文搜索市场起步比较早,作为中文引擎的龙头老大,Google虽然起步有点晚,但当然不甘落后了。Google现在正在积极的往中文搜索的市场里挤。虽然Baidu是中文搜索引擎的老大,但Google是世界搜索引擎的龙头。凭借着其强大的技术后盾和卓越的性能,Google决心要在中文搜索的市场里分得一杯羹。官方说法是Google目前占中文搜索20%的份额,根据我的观察其实并达不到这个数字,大约只有百分之十几。Google仍然有很长的路要走。
在技术层面上,Baidu和Google各具特色,搜索效果也有所不同。Google在搜索结果上显的更客观,尤其在搜索技术性文章的时候,结果更加精准。而百度则更侧重于中国网民的搜索习惯,搜索结果更加大众化。这就是为什么技术人员更喜欢用Google,而Baidu更符合大众口味的原因。

网站优化值得你注意的地方

很多人都认为做网站优化、做网站SEO不是太难,只要自己用心学习,就可以懂得一些重要网站优化方法。不过,如果你不少的SEO新手们总是会犯一些错误,或者是走了一些不该走的路,从而让自己在网站优化方面吃了不少的亏。

大家在做网站优化的时候,特别是新手可能会犯以下错误:

一、很多人会盲目地在网上寻找参考教程。首先你要知道网站有很多的关于优化的新手教程,不过你不得不承认这些教程大部分都有很大的质量问题,新手往往不管内容好不好,技术过不过时,一股脑儿就认为这是对的。

二、不少人会盲目地使用用教程上面的方法。经常在网上看到不少人问为什么自己采取了什么什么优化方法而搜索引擎就是不买帐呢?其实你使用的方法,可能都是别人前几年写的了,里面的知识虽然都是最基础的知识,是基本功,但毕竟搜索引擎的算法是经常在变的,有些知识是会过时的。因此新手需要有自己的优化观点。
三、盲目地乱发链接;很多人听说一个网站的链接对于一个网站的排名有很大的作用,因些都会不择手段地发链接,比如:留言板群发,再来是博客评论群发、博客引用群发等等。不过,你可能会发现一段时间过后,但使网站排名得不到提升,有可能还会使排名下降,百度老大哥还直接将你的网站打入冷宫!!!
四、不量力而行,盲目地跟风;不少人做网站就是冲一个关键字的大流量而来的。不过,做为一个新手的你一没有优化经验,二没优化资源,你怎么跟其他那些SEO老手比。结果是花了金钱花了时间却没有任何回报,到头来是一场空。

五、只知道学习SEO,而没有把SEO放在实践中去。seo需要的是自己的钻研,发现。如果你总是等着别人把他的知识经验共享出来,那些都是快过时的东西了,你才宝贝似的捧着那些知识傻傻的研究,那你永远都只能跟在别人的屁股后面转。
六、没有坚持下来,半途而废;有些偏热关键词,你想把网站排名做到前面去,时间少则要两三个月,多则要一年半载的,如果你没有这个耐心的话,你还是不要做了。

伪原创依然很成功

SEOer们最熟悉的莫过于原创和伪原创。原创是网站成功的王道。但是那有如此多的原创呢?那我们就只能退而求其次。寄希望于“伪原创”。

作为一名站长,采集大家估计都很熟悉,但是采集回来的文章如果不加以加工的话,那么百度一般情况下市不太会收录的,即使收录了但是长时间还是会被百度K掉的!百度最近更新了其算法,那么采集一族的日子估计更加心惊胆战。

那么我们就应该学会伪原创。利用伪原创。根据自己做站的经历和一丁点经验,我总结了一下几点伪原创的方法以及需要注意的问题。

1:自己原创。这个是废话,因为能采集的站长,一般是不太喜欢原创的。效率太低。但是原创却是最直接最管用的方法。大多数站长都是自己网站所属行业的潮人,一般对自己网站的领域都比较熟悉。所以你可以每天坚持写几篇自己熟悉领域的文章,一定要坚持,伴随着时间的推迟,你会发现在自己的写作水平会越来越高。

2:翻译工具。这个是比较省力的方法。基本上可以保证你的文章是全国的首创,如果翻译的好,大家都会纷沓而至的。我推荐的是Google的翻译功能,非常强大,包括几十种语言的翻译。而且可以直接输入网址后,Google帮你把整个页面翻译成中文,非常方便。具体的做法就是:在Google上搜索外文网站,当然是和你网站信息相关的搜索,比如你做影评网站,你可以在Google上搜某部电影的英文名字,然后找到合适的内容用翻译工具翻译。千万别把翻译过来的文章直接贴到你网站去,翻译过来的文章虽然能看懂,但多数是语句不通的。用你自己的语言把它再组织一遍,润色一遍,一篇高质量的原创文章就诞生了。

3:改头换面偷天换日法。我们每天将采集回来的文章,以最快的速度读一遍,在大脑中有一个印象,然后就可以开始了,将第一段用自己的话写一段总结性的文章。对文章进行提纲挈领。然后在文章的中间再加上自己的一段废话。网站的结尾处又是一段总结性的话。比如:通过上面的描述,从几个方面给大家讲述了伪原创的写作方法,希望对大家有帮助。最后在加上自己的网址,给自己AD下。

4:在页面源码上相应的位置添加上一段描述性的文字,在文章标题位置可以加一些字,比如“最新+采集回来的数据”。这样在百度看来你的标题是和别人的不一样的,是原创了。在文章的处理上我们也可以采集上面的方法。

5:征文。这是发动集体的力量来原创,你想想集体的力量有多大。呵呵。你可以在论坛、QQ群或者网站等任何地方发征文的公告。别害怕没人理你,网上喜欢写东西的人非常多,你再开点小奖励,比如积分、头衔、礼物什么的,收到的投稿数量会远远超出你的想象。下一步怎么做你应该知道了吧。

网站获取外部链接的10个有效办法

网站PR对于网站有大重要相比做站长的都知道,提高网站PR的方法只有一个,就是高质量与大量的外部链接。

通常情况下一个网站会通过友情链接或购买反向链接获得初期的外链,不过这里我想说的是外链的稳定性可能比其他都重要,因为有时候友情链接或购买的链接不稳定很容易让搜索引擎降权,而一般来说其他方式获得的方向链接就不大会出现这种情况,即便这个链接消失也不会被认为是作弊而受惩罚。

所以我的观点是,想把一个网站做大,适当的友情链接即可,特别要注意数量和稳定性。同时更主要的一点是通过其他方法获得外部链接,从而最终提高网站的PR值。

有些站长可能都知道获得外部链接的一些方法,这里总结了10个,都是经常被使用的,但很有效:

1:在各大型网站建立属于自己的博客,不断的在这样的博客中写一些原创,让搜索引擎收录,当博客的文章收录数量到一定程度时,适当的增加上主站的链接

2:在很多能够建立个人小型门户的站点建立站点,在这些站点上发布文章,并在一段时间之后留下自己网站的链接

3:在一些知名论坛上申请账号,混到一定程度之后签名也好,通过权限留下链接也好都可以增加外部链接

4:在知名网站上写软文,留下自己网站版权所有,让转载者自动的给自己添加外链,而且,这种外链随着网站采集网站,网站再采集网站,会不断的提高数量,是目前最好的增加外部链接的方式

5:多建立几个网站,养起来,哪怕他们的pr只有0,但是要保证这些网站你都要不断的更新文章,让搜索引擎对这些网站都比较友好,并让这些网站都单向指向主站,当然,必须是这些网站收录有一定时间之后再这样做,这样的效果设置比一个双向的友情链接换来的pr3的网站给你带来的效果都要好。

6:增加网站的流量,这个流量可以通过在一些网站做广告(有点费钱) 或者是直接写几篇比较专业的文章在人口密集的论坛发一个头部,引诱网友访问你的网站来获得,甚至可以在网站放一个常用软件,在其他地方提供给网友下载来达到(事实证明,一个网站的流量确实能提高pr值)

7:在百度贴吧,雅虎知识堂,soso 问问等问答类网站回答网友问题,并顺便将问题解答的答案做成一篇文章放到自己网站,让网友来网站浏览,一个能带来一定的流量,一个能增加外部链接

8:在网易,新浪等大型门户网站的论坛中申请账号,在跟帖时技巧性的留下网站链接。

9:如果是企业网站,不要忘了,在自己名片,或者任何可以让别人看到的媒体上留下自己网站的链接,这些都是为了增加流量

10:最关键的,也是最好的方法,让站长朋友的网站单向链接你的网站,等你的网站pr升上去之后,再给他补回链接,最好的是直接就换成友情的链接,这样双发都不会受惩罚。